I've searched the error code and found loads of info on how to change the DCOM security permissions from DCOMCNFG, such as this: This security permission can be modified using the Component Services administrative tool. To the user BEN-PC\Ben SID (S-1-5-21-2128926463-780726600-3210322902-1001) from address LocalHost (Using LRPC) running in the application container Unavailable SID (Unavailable). The application-specific permission settings do not grant Local Activation permission for the COM Server application with CLSID However, I have spotted an error in the "Administrative Events" menu of the Event Viewer which crops up *every* time I try to run SFD. You know what, I can't repeat it and it seems now to have gone which is odd. You might want to wait until we release SFD on another digital distribution platform in the future (which won't bundle the steam_api which seem to be your problem here). I have no idea if any of the above will help with your specific problem. Take a backup of your registery if you're unsure. I use CCleaner from time to time to clear my windows registry but I can't recommend it unless you know what you're doing. Reinstalling programs might not remove these programs. You might also have faulty registry entries pointing to files that no longer exist or files that have been moved. If you get it each time you try to boot SFD then it's probably related in some way.Ī search for "ntdll.dll" gives vague troubleshooting tips ranging from updating your drivers to doing mem-tests and repairing windows (if this is the root-cause). If you see this error often, make sure your game is up-to-date, started correctly and all files are intact.įaulting application name: wmiprvse.exe, version: 4.1, time stamp: 0x53519375įaulting module name: ntdll.dll, version: 4.376, time stamp: 0圆0d78cf9 Please verify that you have the XNA Framework installed. > System.IO.FileNotFoundException: Failed to load XnaNative.dll. ContentLoadException: Error loading "Data\Misc\effect_00". System.IO.Stream PrepareStream(System.IO.Stream, System.String, Int32 ByRef)Īt .ContentReader.Create(ContentManager contentManager, Stream input, String assetName, Action`1 recordDisposableObject)Īt .ContentManager.ReadAsset(String assetName, Action`1 recordDisposableObject)Īt .ContentManager.Load(String assetName) System.IO.FileNotFoundException: Failed to load XnaNative.dll. Please verify that you have the XNA Framework installed.Īt ImportXnaNativeMethod((fnptr)* method, SByte* methodName)Īt .NativeMethods.CreateDecompressionContext()Īt .DecompressStream.ctor(Stream baseStream, Int32 compressedTodo, Int32 decompressedTodo)Īt .ContentReader.PrepareStream(Stream input, String assetName, Int32& graphicsProfile)
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